The cockpit user interface assets I designed bridges most of the information available at a glance in the PC versions user interface. The button frames were used for various commands such as targeting, entering the PDA menu, and activating the warp systems. The movement analog pads were given smaller circles once implemented to convey your finger's position inside the circle.
These icons appear in the in-app purchase menu. The idea was escalating scale of objects for containers and a fun arrangement per object. Their in game values are displayed on the bottom banner and the cost of purchase in the upper banner.
A composite of 3D renders of a scene in 3DS Max and custom 2D assets, this is the source next to the actual image that launches our game on mobile platforms. The silhouettes of ships in a convoy formation represent one of the more iconic scenes that players may encounter or take part in.
My first impact on any visual assets for Vendetta Online. These emblems were designed to repressent the aim of each faction and the culture around them. For each faction I considered what they stood for, their outward influence on other factions upon seeing it other than red vs blue vs yellow.
The Itani - Initially appearing peaceful to the outside worlds, these skilled pilots have a history of conflict through xenophobia and technophobia.
The Serco - Military focused elitists that encourage bio-modification and seek revenge agaisnt the Itani's marginalizing history.
The Union of Independent Territories(UIT) - Thrill seekers, manufacturers, explorers, and corporate conglomerates that interact with a primarily neutral influence towards both Itani and Serco factions as well as internally.
Individual icons for stations inside of all faction's space. When docked and arriving at the welcome screen these icons will give you a quick representation of the stations purpose.
Capitol - Barracks - Mining - Research - Training - Conquerable - Capship Dock - Capship Construction - Commercial
While under the umbrella of the UIT, each subfaction varies from the other in it's specilization of manufactured parts, ships, research, or political aims.